Checkmate 07-16-2006

Bruno's Chess Problem: 07/16/2006

W.Karsch & K.Laib, Neue Leipziger Zeitung, 1934

Mate in 3(***)
chess problem diagram
White to play

Tip:

With a register account, you could move pieces and mark mates as started or solved.

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1. c7! ... 2. Bb5 ... 3. Qc6#
  1... Bh7 2. Re6+ fxe6 3. Qxe6#
     2... Kd5 3. Bc6#
  1... Nc8 2. Bxc8 ... 3. Qd7#
  1... Kd5 2. Re5+ Kd6 3. Qe7#
  1... Rh2 2. Re4 ... 3. Qe5#
     2... Nxd7 3. Qxd7#
  1... Bxe3 2. Rxe3 ... 3. Qe5#
     2... Nxd7 3. Qxd7#
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