Checkmate 10-31-2005

Bruno's Chess Problem: 10/31/2005

G.F.Anderson, British Chess Federation, 1945

Mate in 3(***)
chess problem diagram
White to play

Tip:

With a register account, you could move pieces and mark mates as started or solved.

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1. Be6! ... 2. Rf6 ... 3. Kxe7#
     2... Rxe6, Bxf6 3. Kxf7#
  1... dxe6 2. Bb8 ... 3. Nb6#
     2... Bf2 3. Kxe7#
  1... fxe6+ 2. Qf7 ... 3. Kg7#
     2... Rxf7+ 3. Kxf7#
     2... Rg4, Bf6 3. Qe8#
  1... Bd5 2. Bxd5 ... 3. Bb7#
  1... Bxe6 2. Qc3 ... 3. Nb6#
     2... Bc4, Rc4, Nc4, Bf2 3. Kg7#
  1... Rxe6 2. Qg2 ... 3. Kg7#
     2... Rg6, Rg4, Bf6 3. Qb7#
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