Checkmate 10-31-2004

Bruno's Chess Problem: 10/31/2004

B.Andrade, The Chess Problem, 1947

Mate in 3(***)
chess problem diagram
White to play

Tip:

With a register account, you could move pieces and mark mates as started or solved.

Hide solution
1. Bc5! ... 2. Qxh1+ ... 3. Qd1#
  1... Bb2, Ba1, Bd4, Be5 2. Bb4+ Bc3 3. Bxc3#
  1... Ba5 2. e4 ... 3. Qd1#
     2... Kd2 3. Qe3#
     2... Nf2 3. Qxf2#
  1... Kd2 2. Qd3+ ... 3. Qd1#
     2... Kc1 3. Qc2#
  1... Ng3, Nf2 2. Qf2+ Kd2 3. Be3#
Hide comments

Register to post comments!

Bruno's
Chess Problem of The Day

Connection

Register | Password

Search

Navigation

Sponsors

Bruno's
Chess Problem of The Day

Home » 2004 » October » B.Andrade, The Chess Problem, 1947
Jump to US site of Bruno Chess Problem Bruno Chess Problem en français
ICRA Label XHTML 1.0 - W3C Validate

(c) 2000-2024  My-Free-Games.com .. Privacy PolicyAll rights reserved. Reprinting, other using of materials of this site requires a reference to it or to the author.