Checkmate 04-10-2003
Bruno's Chess Problem: 04/10/2003
J.Antonov, S.Burmistrov, Themes-64, 1986
Mate in 2(**)
White to playTip:
With a register account, you could move pieces and mark mates as started or solved.
1. Rcxc3! ... 2. Qxe6#
1... Nc6 2. Qxc6#
1... e5 2. Nd2#
1... Nxc3, Ne3 2. Re3#
1... Bxd3 2. Qxd3# |
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