Checkmate 04-01-2003

Bruno's Chess Problem: 04/01/2003

E.Zepler, Deutsche SchachZeitung, 1933

Mate in 6(****)
chess problem diagram
White to play

Tip:

With a register account, you could move pieces and mark mates as started or solved.

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1. Be4! ... 2. Nd3#
  1... Qf1 2. Bg6 ... 3. Re4#
     2... Qb1 3. Bd3 ... 4. Re4#
        3... Qxb4 4. axb4 a3 5. Bc4 ... 6. Re4#
        3... Qh1 4. Bc2 ... 5. Nd3#
           4... Qh7 5. Be4 ... 6. Nd3#
              5... Qxe4 6. Rxe4#
           4... Qxd5 5. Rxd5+ Ke6 6. Bf5#
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