Checkmate 07-31-2002

Bruno's Chess Problem: 07/31/2002

A.Akerblom, 1st Pr., British Chess Federation, 1957

Mate in 3(***)
chess problem diagram
White to play

Tip:

With a register account, you could move pieces and mark mates as started or solved.

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1. Qf6! ... 2. Kxg3 ... 3. Qf2#
  1... Rd6 2. Qf4 ... 3. Qe3#
     2... Rxe6 (or Nf7) 3. Qxe4#
     2... Ng4 3. Qxd6#
  1... Rd5 2. Qf5 ... 3. Rxe4#
     2... Ng4 3. Qxd5#
  1... Bd7 2. Qf4 ... 3. Qxe4#
     2... Bc6 3. Qe3#
     2... Ng4 3. Qd6#
  1... Bb5 2. Qg5 ... 3. Qe3#
     2... Nd7 3. Qd5#
     2... Nf7 (or Nc6, Ng6, Ng4, Nf3) 3. Qxc5#
     2... Nd3 3. c3#
  1... Rb5 2. Qxd8+
     2... Bd7 3. Nxb5#
     2... Nd7 3. Nc6#
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