Checkmate 04-28-2002
Bruno's Chess Problem: 04/28/2002
H.Ahues, 2nd Pr., Schach-Echo, 1980
Mate in 2(**)
White to playTip:
With a register account, you could move pieces and mark mates as started or solved.
1. Ne4!
1... c3 2. Ne7#
1... exd2 2. Ned6#
1... Ng5 (or Nf4, Nf2, Ng1) 2. Qg5#
1... Ng3 (or Nxd2, Nh2) 2. Ng3# |
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