Checkmate 12-14-2001
Bruno's Chess Problem: 12/14/2001
W.Meredith, Maryland Chess Review, 1875
Mate in 3(**)
White to playTip:
With a register account, you could move pieces and mark mates as started or solved.
1. Bf3!+ Kf4 2. Qa5 ... 3. Qc7#
2... Ne8 (or Ne6) 3. Nh5#
2... Qxa5 (or Qb6, Qb7, Qb8, Qxc5, Qe2, Qc6, Qd7, Nc4) 3. Ne2# |
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