Checkmate 09-30-2001

Bruno's Chess Problem: 09/30/2001

E.Zepler, 1st Pr., British Chess Magazine, 1944

Mate in 3(***)
chess problem diagram
White to play

Tip:

With a register account, you could move pieces and mark mates as started or solved.

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1. Rc6!
  1... Bd7 2. Bf5 ... 3. Nxg5#
     2... Qxf5 (or Qd2) 3. Nd2#
  1... Be6 2. Rxe6 ... 3. Re3#
     2... Qe5 3. Nd2#
     2... Qd4 (or Qd3) 3. Nxg5#
  1... Bb7 2. Re6 ... 3. Re3#
     2... Qc5 (or Qe5, Qd2) 3. N(x)d2#
     2... Qd4 (or Qd3) 3. Nxg5#
  1... g6 2. Rf6+ Bf5 3. Nxg5#
  1... a5 (or b5) 2. Bd3 ... 3. Nd2#
     2... Qxd3 3. Nxg5#
  1... Qa5 2. Rc3+ ... 3.Nd2#
     2... Qxc3 3. Nxg5#
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