Checkmate 07-31-2001

Bruno's Chess Problem: 07/31/2001

L.Larsen, 4th Com., M.Stosic, 1995

Mate in 3(***)
chess problem diagram
White to play

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With a register account, you could move pieces and mark mates as started or solved.

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1.Qc3 ... 2.e6+ Ne5+ 3.Qxe5#
  1...Nh8 (or Nxh4) 2.e6#
  1...Nxe5+ 2.Qxe5#
  1...Nxf8+ 2.gxf8=Q#
  1...Nxf4 2.g4#
  1...Ne7 2.e6+ Nd5 3.Rxd5#
  1...Bg1 2.Qc8 ...Ke8#
    2...Nxf4 3.g4#
    2...Nxf8+ 3.gxf8=Q#
    2...Nxe5+ (or Ne7) 3.Ke7#
  1...bxa6 2.Qc6 ... 3.Qe6#
    2...Nxf8+ 3.gxf8=Q ou Rxf8
    2...Nxe5+ 3.Rxe5#
    2...Bxg3 3.Qxe4#
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