Checkmate 05-31-2005

Bruno's Chess Problem: 05/31/2005

J.Rietveld, 1st Pr., Tijdschrift KNSB, 1922

Mate in 3(***)
chess problem diagram
White to play

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With a register account, you could move pieces and mark mates as started or solved.

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1. Nf5! ... 2. Bc3+ ... 3. Qc4#
  1... Bg7 2. Ne7 ... 3. Qd5#
     2... c6 3. Nxc6#
  1... d5 2. Qh8+
     2... Bg7 3. Qe8#
     2... Ke6 3. Nxf8#
     2... Ke4 3. Qd4#
  1... Ke4 2. Qc4+ Ke5 3. Bf4#
  1... f2 2. Qc4 ... 3. Bc3, Bf4#
     2... d5 3. Qe2#
  
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